When the hub first sees [TAG]Name it:
Name (TAG) (Synchronet allows 25 characters, so long names are shortened, and a number is added if two players would get the same name);
Each session the hub runs mkuser.js with jsexec to make sure the user exists and has the right password. If you delete a hub user in Synchronet, it's simply made again next time, with a fresh start in every game.
Users made by the hub have the comment set by new_user_comment (default “Door Hub player”), so they're easy to find in your user editor. They get your BBS's normal new-user settings, with ANSI and colour turned on.
doorhub player list [TAG] players, newest first doorhub player reset "[TAG]Name" forget the player's password from their BBS
$ doorhub player list PLAYER DOOR-BBS USER FIRST SEEN LAST SEEN PLAYS [KAL]Heisenberg Heisenberg (KAL) 2026-11-09 10:42 2026-11-09 11:40 lord:3 seal:1
Member BBSes send a password for each caller (doorhub.js makes a random one per caller). The hub keeps the first one it sees for each name. If a different password arrives later for the same [TAG]Name, the hub refuses it with “Your Door Hub password doesn't match”.
This stops a new caller who takes an old caller's name on a member BBS from playing as them. When a member rebuilds their user base, or a caller's BBS account is recreated, reset the player:
doorhub player reset "[KAL]Heisenberg"
The next password that arrives for that name is kept.
[ or ] are refused.[KAL]heisenberg is the same player as [KAL]Heisenberg.Heisenberg (KAL)). Many doors also let players choose their own name inside the game.